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Magic Forest in Blender - 3D Modeling and Texturing Process

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I wanted to remake one of my older designs, so I took the Enchanted Forest scene and gave it some Substance treatment. What do you think? Flat shading or stylized textures? Download the Blender scene file on Patreon: Interested in making illustrations like this? I made a course with a detailed explanation of my workflow and all the tricks. And you can use the SUSHIMASTER code at the checkout to get $40 off. Get yours here: Follow me on Instagram: for more 3D modeling and rendering process videos and low poly 3d illustration tutorials in Blender. Tools and resources used: Blender Orb Sculpting Brushes: Retopology: Textures: Substance Painter and Alchemist: ------------------ Tracklist: Downstream by Lyvo Creative Commons — Attribution 3.0 Unported— CC

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