Myvideo

Guest

Login

New World: Forged in Aeternum - Why Some Features Are Hard

Uploaded By: Myvideo
43 views
0
0 votes
0

In episode 11 of Forged in Aeternum we discuss why some features in New World are so freakin’ hard. Host Scot Lane (Game Director) is joined by Scott Geiser (Senior Gameplay Engineer) and Dave Verfaillie (Creative Director) to discuss why some features and implementations take a lot more time and effort than you think. Scot has fun asking Scott and Dave, “Why don’t you just…” and listening as they walk through the technical hurdles, why 30K on servers isn’t the magic number it seems to be, scaling issues, and why it’s all so complicated. COMMUNITY QUESTION: What one feature would you like us to add to New World?* *No promises. Tell us in the comments and let us know what you want to see in the next episode. Like and describe to see more! Buy Now on Steam: Buy Now on Amazon: Learn more about New World: Sign up for the New World Newsletter: FOLLOW US ON SOCIA

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later