Multilayered 3D Skirt Rig Made With Maya & mGear Hiroyuki Akasaki’s rigging experiments never cease to amaze. 3D Character and Rigging Artist “Hiroyuki Akasaki“ shared a demo of a complex rig crafted for a multilayered skirt model with “controllers following the lower layers with mesh constraints“ and the second “converging that area as a pose and applying bone dynamics“. The rig was made with Maya and mGear, an open-source rigging and animation framework. | Hiroyuki Akasaki: “X“ social networking: Akasaki Notion space: article:
Hide player controls
Hide resume playing