Chapters 00:00 Intro 01:41 Creating Blueprint Interface 03:44 Creating Structure DamageInfo 09:40 Applying Interface to Player 11:42 Creating the Actor Component 14:48 Using the Actor Component 15:30 Implementing Heal Function 18:47 Implementing TakeDamage Function 37:25 Creating the Enemy Actor 38:45 Creating an Attack Function 44:30 Ragdoll on Death 48:05 Health Bar Widget 53:28 Use Heal Function 56:00 Outro ____________________________________________ In this Unreal Engine Game development Tutorial you will learn the following: - How to create a flexible damage system - How to apply it to actors in your game - How to extend it to be able to use it for different use cases See how I applied this Damage System to my enemy AI in this video About me: I've been learning game development for over a year now, I do have a background in software engineering, but I've always wanted to create my own game. I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating YouTube tutorials to find others who are interested in game development and design. If you are interested in learning more or if you are interested in working together, please let me know in the comments. Join my Discord server to chat and mingle with the community Checkout my other tutorial here #unrealengine #unrealengine5 #ue5 #gamedev #combat #blueprint #tutorial
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