Non profit video. Music by Atrium Carceri - The Maze, published by Cryo Chamber () This scene was inspired by .. I modelled the room as well as the door inside of Blender. Texturing was done inside of Unreal with some custom broken tile textures done in Quixel Mixer and AO baked from Substance 3D Painter. The animations of the hanging masks were done in Blender. Then off setted inside of sequencer to add more variation. The hanging masks are supposed to symbolise previous scavengers failing to reach the door that holds something mysterious inside. The anomaly 'thing' was 'borrowed“ from Sava Zivkovic's Irradiation short movie. Though I didn't spend much time on it since I added it at the very end of the project, just wanted to see what the process was like with more complex animations and export/import of alembic files. I also created some variants of the mask I modelled previously to have more variation. Overall I am happy with the result although there are alwa
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