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How to build AR Apps fast (Unity + Lightship Samples)

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Thanks for watching my journey. I want to build the most exciting AR Experiences including games, movies and productive apps. My background is mainly in 2D / 3D Animation using Blender and After Effects, but I always loved the idea auf Augmented Reality. Furthermore I liked to code. So in late 2022 I decided to learn Unity and get deeper into AR Software Development. Let's see how far we can come :) If you like my tutorials and videos, you can support me here: Timestamps 0:00 Introduction 01:12 Download and open sample project 02:45 Setup Unity 5:30 Sample 1: NavMeshAgent 9:30 Sample 2: Semantic Segmentation 12:15 Sample 3: AR Meshing 14:00 Build to device Lightship ARDK Sample Package (Includes an invisible shadow catcher for the built in pipeline): Video Tutorial for installing Lightship: Lightship documentation: Templates for playback (In editor testing with video): My Lightship ARDK 3 Playlist: Niantic Wayfarer App: 3D Assets that are great for AR purposes: (The given links are part of Unity’s affiliate program and help support the channel at no extra cost) Shadow catchers for URP: URP Shadowcatcher (Free) :1100lumXw/destination: URP Shadowcatcher: URP Water Shader: URP Grass Shader: Beautiful, Low-Poly Packs: Low Poly Hummingbird, Animated: :1100lumXw/destination: Low Poly, Animated Dinosaurs: Low Poly, Animated Animals: Low Poly Jungle: Low Poly Forest: Fantasy Kingdom: Dungeon Realms: Modern City Pack: Explorer Character Pack: VFX ( Particles, Fire, Magic, Smoke etc.) Epic Toon VFX Convert Terrain to Mesh (For Transforming a Terrain to view in AR):

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