The Amstrad CPC version of Oh Mummy has now been ported to the ZX Spectrum. Actually the ZX Spectrum already has a version of Oh Mummy, but it is for the 16k, and is not as impressive as this new 48k version. The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man, when the player's character walks around, footprints are left behind. By surrounding an area of the maze with footprints, its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all. In order to complete a level, it is necessary to unveil the key and a tombstone. The scroll enables the player to kill/eat one mummy on the level. This is a high score game that keeps looping. The game was made in Boriel Basic by Fitosoft in 2021. Download here (Remember to donate!):
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