Hello, my name is Denis, and welcome to the Hideout! This is the fourth location in my detective game. In my work, I followed this pipeline: Blocking Asset placement Material selection and blending Lighting setup Level blueprint (trigger zones) In this location, I wanted to create an underground hideout where people engaged in illegal activities try to stay out of sight. What do you think? Did I succeed? I would really appreciate it if you could share your impressions in the comments and subscribe to keep up with my new works!
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