Myvideo

Guest

Login

Every Octane Node Explained (Part 2)

Uploaded By: Myvideo
3 views
0
0 votes
0

Support the channel on Patreon: Check out the Gumroad store - Get prints and pins here: Follow me on IG: Follow the channel on IG: The day has finally come, to go over each and every node Octane offers in Cinema 4D. This is part 2, with the Displacement Nodes, Emission nodes, Medium nodes, Composite Texture nodes, Custom Texture nodes and Custom Patterns nodes. Stay tuned for part 3, the final part. 00:00 - Intro 01:05 - Texture Displacement 03:25 - Vertex Displacement 04:53 - Vertex Displacement Mixer 05:30 - Emission Nodes 09:19 - Absorption Medium 10:13 - Scattering Medium 11:10 - Gaussian Spectrum Node 11:22 - RandomWalk Medium 12:15 - Volume Medium 14:37 - Standard Volume Medium 16:20 - Rounded Corners 17:11 - Composite Texture 20:17 - Capture AOV 20:55 - Float to Grey/Color 21:34 - Volume to Texture 22:00 - Gradient Generator 23:10 - Math Binary 24:00 - Math Uniary 24:27 - Normal Node 25:02 - Position Node 25:28 - Random Map Node 26:36 - Octane Noise Node 27:53 - Random Color Node 25:54 - Range Node 26:29 - Ray Direction Node 27:03 - Relative Distance Node 28:02 - Sample Position Node 28:25 - Surface Tangent dPdu Node 28:39 - Surface Tangent dPdv Node 29:02 - Z-Depth Node 29:28 - UV Coordinate Node 30:07 - Custom Pattern Nodes 38:55 - Outro #cinema4d #octane #nodes

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later