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Overwatch 2 | PS5 - Xbox Series S/X - PC | Graphics Comparison | Analista De Bits

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PS5 Resolution Mode: 2160p/60fps Balanced Mode: 1440p/60fps Performance Mode: dynamic 2240x1260p/120fps (common 2048x1260p) Xbox Series S Resolution Mode: 1440p/60fps Balanced Mode: 1080p/60fps Performance Mode: 720p/120fps Xbox Series X Resolution Mode: 2160p/60fps Balanced Mode: 1440p/60fps Performance Mode:dynamic 2560x1440p/120fps (common 1920x1440p) PC 2160p with max. settings - The visual modes on consoles only affect the resolution. All other visual settings are maintained on all platforms. - PS5 and Series X use horizontal dynamic resolution for Performance mode. The vertical resolution is higher on Xbox, but the horizontal dynamic averaging is higher on PS5, achieving very similar sharpness results. - The PC version has some visual advantages in certain reflections, anisotropic filtering, anti-aliasing, ambient occlusion and shadow resolution. - Xbox Series S removes some decorative scenery elements and SSR reflections. - Xbox Series S has a problem with visual mode switching. You will have to confirm the setting twice for the change to take effect. - Balanced mode avoids some occasional stuttering, but in no way justifies the drop in resolution. I do not recommend this mode on any console. - You will soon have an extensive comparison focused on performance, settings and optimization on the PC version. - Overwatch 2 is a pretty solid game on all platforms. No matter where you play it, you will enjoy it on any system.

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