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Making a Full 3D dragon Modelling and texturing

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I make a 3D random dragon in sculptris then in Zbrush. Sculptris is just for the major details. I used dynamesh and zremesher after taking it from Sculptris, but it didn’t work so well. *Update* I have learnt alot of new techniques in Zbrush to model easier and make cleaner topology, New dragon modeling video: Sculptris part is sped up x2000 Zbrush part sped up x700 Over all about 6 hours of recorded footage (Exactly 4 hrs in Sculptris), over 8 hours of actua

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