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Unreal Engine Tutorial | MTW#1: Autoscaling tile texture

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In this short tutorial, I will show you how to make an autoscaling texture for a rock mesh in your scene in Unreal Engine using the material editor. That trick will help you to build more dynamic scenes with the same props and textures. Difficulty: easy --- Leave your comments and suggestions in the comment section. I will use the most interesting request and make that work!

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