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Open Fire Reimagined In Every Way Possible || A Rimworld Reckoning

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In this episode I make some friends, lose some enemies, and crack some heads as I manifest a new social order through the power of really excessive amounts of heavy ordinance, fine dining, and rocket fuel. Welcome to the Rim - one of the many innumerable worlds that form the vanguard of humankind's expansion into the cold, uncaring expanse that is the universe. Here history repeats itself as tribes and towns struggle each other and the world around them to try and eke out an existence on the brutal, war-torn, uncivilized planet they find themselves on. Rimworld is a game that can tell many different stories - triumph and tragedy, war and peace, destitution and prosperity... and in the case of a certain Goose... world domination. ... But, since regular world domination is boring, I have done what I usually do and made the whole thing far harder than it needs to be. I start with a single colonist and no supplies in a frozen, nearly impassible mountain range, on a planet notable only for its generally uninhabitable climate. To make things worse, all factions on the map are permanently hostile, and all threats have been cranked up to their maximum difficulty of 500% - where 100% is average and 220% is described by the game as 'brutally unfair'.

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