This is the eleventh in my video series on creating a game in UE4. This follows my process in making “a-Maze“, my simple game using the Unreal Engine 4. In this video, I cover some level menus: Start Level Menu, Pause Menu, End Level Menu. I also go over how specific information from the Save Game is used to display text in the menus and how the info is used to open the next menu. This is all done with UMG Widgets. Next video will cover the Main Menu! Background noise brought to you by my wife, who is prep
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