Myvideo

Guest

Login

The True Scale of Falkreath: Skyrim in UNREAL ENGINE 5!

Uploaded By: Myvideo
3 views
0
0 votes
0

I made Falkreath in Unreal Engine 5 – at a more realistic and lore-accurate scale! Part of an ongoing project to visualise a more realistic and lore accurate scale to Tamriel’s cities – so here’s Falkreath – now with sixteen times the detail! Falkreath was honestly kind of difficult to adapt, not because it was overly complicated, but just because it lacked a particularly unique visual character or style to anchor to. Falkreath in vanilla Skyrim was pretty much just known for the graveyard, and for looking really pretty… so kinda just ran with that, going for that woodsy, ‘village nestled in a pine forest vibe’. Again, when operating at these scales, it’s not really the point to do a one-to-one recreation. Instead, it becomes more of a spiritual upgrade – to get the feeling and vibe of the original, while giving an impression for what a more realistic size would be… * If you enjoy my content and want to help support the channel, you can buy me a coffee! * Rendered out in Unreal Engine on an RTX 3090. Using a mix of third party models and custom assets modelled in Blender. Nanite was used for all models and foliage; Hardware Lumen for global illumination and reflections. DLAA was used for anti-aliasing Please NOTE: This is a fanmade cinematic lore visualisation for Skyrim. It is NOT a mod! Music courtesy of Epidemic Sound. ‘Above the Barley Fields’ & ‘Blossom Heights’ – Helmut Schenker * FOLLOW ME: Instagram: Artstation: Behance: #UE5 #Skyrim #Falkreath 0:00 – Cinematic 1:16 – First-Person Walkthrough

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later