In this post-processing shader tutorial for Unreal and Unity, we add a worn-out tape effect and a tracking-out-of-phase effect to the VHS filter we created last week. These effects improve on the VHS filter and make it more accurate. Here's the video showing how to make the Hash23 node: Here's last week's video - part 1 of the VHS filter tutorials: Here's the playlist of all of the post-process videos: Here's the playlist of all the videos: Shader Book Recommendations ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop Background Music Speo - The Little Things
Hide player controls
Hide resume playing