Hello guys, Today i am sharing with you all a gaming prop, that is Modeled in Autodesk 3ds max, Pixologic Zbrush. Textured in Substance Painter. Marmoset Toolbag 4 was used for final rendering. arcade cabinet tutorial gaming games pacman viddo electronics 3dsmax substance-painter well water modeling how to model autodesk 3ds max unwrap uvs marmoset substance painter modeling sculpting techniques primitive modifier shape aligning boolean spline geometry symmetry wood barrel stylized zbrush gas cylinder tank chest treasure box military grenade stick wwii sword hobbit shield retro rocket candle light wax vray helmet hat bike motorcycle minion character disney cartoon furniture
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