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Rise of the Tomb Raider Benchmark - DXVK vs VKD3D vs Native vs Windows

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You can find the results here: VKD3D had quite a lot of issues in the second scene, you can see flickering and possibly missing textures. For VKD3D to work I had to turn off Tesselation, Motion Blur and Shadow Quality. was also needed for VKD3D. I used TKG’s vkd3d-git with ’’ and ’’ community patches, unsure if they are needed as well. Overlay used on Linux: https://gi

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