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Slime Rancher: A Preemptive Postmortem

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In this 2017 GDC postmortem, Monomi Park's Nick Popovich discusses the development history of Slime Rancher so far and how it was managed during its first year of Early Access. Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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