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Max Payne 3 GI Screen Space Ray Tracing Test (5/16/2019 Alpha)

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If you want to add ray-tracing to your games, support Pascal Gilcher on Patreon I have purposefully disabled the AO for the shader because you can't disable the in-game AO. Specs: i7-4790k 16GB DDR3 1666Mhz Gigabyte RTX 2080 8GB

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