In this video we take a look at how we can use Blender render passes to tremendously cut production time on making comics. With a nice 3D setup and some good render passes, we can let Blender do things for us such as the line art, the flatting process and even help us out with a whole bunch of valuable lighting and effect layers. All ready to import into Photoshop to further process into amazing looking comics! Link to an awesome plug-in for Photoshop that allows you to import multi-layered EXR files: (works only with Windows, not MacOS!) Link to another tutorial video from my channel that showcases the basics of Blender: Link to Affinity Photo (software that correctly opens multi-layered .exr files): (available for both PC and Mac) TIMECODES 0:00 - Intro 3:47 - Assigning colors to your 3D model 5:53 - How to setup your render passes 9:39 - How to export your render p
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