Welcome to my four part lecture on essential math for game developers 💖 I hope you'll find this useful in your game dev journey! This course will have assignments throughout, if you want to maximize your learning, I recommend doing them! If you are enjoying this series, please consider supporting me on Patreon! 🧡 00:00:00 - Intro 00:07:05 - Why math? 00:12:59 - 1D vectors 00:36:13 - 2D vectors 01:09:35 - Vector normalization 01:15:23 - Direction to point 01:23:11 - Length 01:31:49 - Distance 01:44:14 - Point along direction 02:00:45 - Radial trigger 02:26:21 - Dot product 02:44:30 - Examples from my game 03:03:13 - Assignments 03:03:29 - Asgmt. 1 (Radial trigger) 03:05:49 - Asgmt. 2 (Look-at trigger) 03:10:03 - Asgmt. 3 (Space transformation) Assignments: Originally streamed as a course for students at , who were super kind to let me both stream this live as well as uploa
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