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BATTLE REALMS WOTW UNITS UNLEASHED (MULTIPLAYER MOD) DRAGON CLAN ДЕМОНСТРАЦИЯ МОДА КЛАН ДРАКОНА

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Ссылка для желающих поддержать канал: Ссылка на официальную группу в вк: Ссылка Steam: Ссылки на моды: Ссылка на этот мод: Improved Battle Gears / Added Innate abilities to some heroes Arah Zen Arrow - Arah can now shoot enemies inside the line of sight of Zen Arrow. Duration increased from 5 to 7 secs. Arah has increased attack speed and range for the duration of the skill but with reduced damage Added Innate Ability: Soul Piercing Arrow - 20% chance to deal 270 flat piercing damage to enemies and slows down their movement and attack speeds by 50% for 3 secs. Garrin Increased stamina regeneration Added Innate Ability: Horse Healing Herbs - 30% chance to heal all allied horses by 10% health and 5% stamina whenever he (or the horse he’s riding) gets hit. Utara Song of Sorrow - Increased stamina cost, increased damage from 50 to 100. Changed Utara’s weakness from 50% piercing to 50% blunt. Changed Utara’s weapon damage from 30 to 120. Added 1% health damage to Pleasure and Pain innate ability. Shinja Intimidation Battle gear changed damage reduction value from 50% to 80%. Taro Insidious Hex - summons a spirit warrior with crazy attack speed and wields a fire weapon. It deals puny magical damage and moves 50% slower than normal. It burns down the building or the first unit it encounters when this battle gear is used. Vetkin Battle Gear removal ability has been added to his already annoying Bravado. Added Press Gang (evasion from projectiles) innate ability of Serpent Swordsman Koril Teleport - added an illusion (doesn’t move) and slows enemies at the target location by 50% for 15 secs. Yvaine Yvaine now uses Ungodly Power model. Prisoner of Ice has been changed to be a 20% chance innate ability that applies the effects of prisoner of ice whenever she’s hit (regardless if melee or missile). Nerfed the duration to 2s and damage to 2% health Yvaine Ungodly power - new battle gear, increase attack speed and damage by 300%. Lasts until she has stamina. The Shale Lord Doubled health and his attacks are now area of effect. Wildeye Changed summon spirit wolf to 100% innate ability whenever he gets hit. The spirit wolves are now controllable (like Serpent Spirit Warrior) but unable to be granted to other units (doesn’t die when Wildeye dies and this cannot be fixed). New battle gear call horse - Summons a wild horse at his position. The horse run away once summoned so you need a standby peasant beside Wildeye. Calls any available normal wolves from the Wolves den if Wildeye doesn’t have any (limit 2). Wildeye can grant this normal wolves to any unit that doesn’t have a wolf partner yet. Longtooth Added a 50% chance innate ability to blind the target for 15s when hit by his boomerang. Grayback Wolf Howl can now also call 1 normal wolf from the wolves den if there’s any available. Increased range of the following area of effect battle gears: Otomo Battle Cry (changed damage value as well from 1.2 to 1.3) Grayback Wolf Howl Gaihla Chant of Life Issyl Haste Vetkin Bravado Inherited Techniques Tier 2 and 3/4 units now inherit the techniques of the training buildings they went through. Example Spearman’s Dragon’s Strength and Dragon’s Heart are now inherited by Dragon and Kabuki Warriors, Samurais, and Guardians. This works on top of own techniques of the tier 2 and 3 units mentioned. Some techniques have been improved for balancing. Due to the tier 3 and 4 units becoming hero level in terms of damage (exception of yin/yang damage) and health, the health of all units and buildings are increased. Some techniques have combined effects and units that are not shown by the tooltip, refer to the table below. Non-hero unit Battle Gear changes Serpent Witch, Dragon Chakram Maiden, Lotus Overseer, Wolf Digger now has default battle gears when trained. It cannot be removed by BG removal skills. Changed Dragon Guardian BG to be area of effect. Reduced stamina cost and requirement from 60 to 10. Increased health cost from 100 to 200. Added 20% damage to Wolf, Wildeye White Wolf, Berserker, and Werewolves for 15s when Wolf Pack Master uses Wolf Howl Battle Gear. Nerfed Lotus Reaper’s Hell Scythe Innate Ability’s damage from 50% health to 100 piercing damage. Wolf Digger now leaves the tree root on the location until someone steps on it (like Cannoneer mines) limit 30. Increased damage of some skills (due to health adjustments they became insignificant) Battle gears and i

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