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Ocarina of Time Remake Ported to Unreal Engine 5 Lumen Global Illumination test

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Thank you so much for watching all my content, and i appreciate all of your time. Just as a quick reminder i work full time and the only thing keeping me going is your support. Please check the description for the video below for links to my Patreon: Finally ported to UE5 and i dont regret one bit. There is so many new features that can boost up the development. Cant wait to take advantage of it. Also i present the new feature from UE5 called Lumen. That stands for Global illumination ( dynamic lighting ) without baking any light. Also the project support DLSS from Nvidia. To the people that have a RTX. you can take advantage of it and get a 20% performance boost using it from Quality to Ultra Performance without any Loss quality. want to play my project? then join my discord server and click the download link section! Discord Server► Paypal Donations ► [Accepting donations] Laptop hardware: Gaming-Notebook (17,3 Inch) with WQHD-Display AMD Ryzen 9 5900HX NVIDIA GeForce RTX 3080 Mobile 32 GB DDR4-RAM 2x 1 TB im RAID-0-combined Windows 10 Home x64

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