Hello and welcome video thirty five in in my #rigging in #Maya series. All the main systems are in place so its time to start thinking about making them move the model. So in this video we are going to look at skinning and editing skin weights. The difference with the approach this time is we are going to look at how to use #ngSkinTools, which is a popular skinning plugin, and something I’ve been asked to cover many times before.
Hide player controls
Hide resume playing