In this #Cinema4D tutorial, EJ is going to show you how to export out your 3D objects from #C4D as GLTF/GLB format to use with AR animations apps like Adobe Aero & cover how to bake textures & basic UV unwrapping using Bodypaint! Download Project Files: ****This workflow was originally created for Facebook posts, but this same GLTF/GLB workflow applies to exporting C4D files that work with Adobe Aero*** Intro to UV Mapping with Bodypaint Tutorial: Links Mentioned: FBX/OBJ to GLB Conversion - MAXON Labs GLTF Exporter for R20 - Adobe Aero - 00:43 - How to Export out GLB Files Using R19 & below 03:32 - Using Blackthread IO GLTF Exporter website 05:56 - How to Export GLB Files Using R20 10:27 - C4D to Facebook/Aero material compatibilty 12:25 - Important
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