CAD for artists and designers—Plasticity! If you haven’t had the pleasure of playing with this powerful yet simple CAD modeling tool, you are missing out. In this video I run through my process for modeling a cassette tape. The techniques learned in this video can be used to build an infinite number of models... you’re only limited by your imagination! 00:05 Disclaimer 01:05 Other resources for learning Plasticity 01:32 Organize your reference in PureRef 01:38 Start with a rectangle 01:43 Extruding 01:53 Beveling or Filleting 03:24 Subtract shapes with Boolean 03:48 Using a 2D shape to imprint a curve 06:42 Cut and mirror 11:58 Create the screw head 12:53 Create the inner workings of the cassette 14:24 Radial array 15:25 Exporting an optimized OBJ 16:49 Import to Blender 16:55 Cleanup in Blender (if necessary) 19:45 Add HDRI lighting in Blender 20:10 Create a material using nodes for Cycles in Blender If you’re already familiar with Blender 3D, you’re in luck! Plasticity shares a lot of the same keyboard shortcuts. Pro tip: if you’re using this tool on a laptop, go to the preferences and change the input to “touchpad“.
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