This test room was where I designed, built, textured, and scripted the various switches you find in the game. I also wired-up several of the consoles, doors, and grates to be destructible. Game development back in the early 2000s was a lot easier, with less steps involved to bring a world to life. I only used Photoshop and the native editor to do everything you see in this video (minus the character animations and inventory). *Youtube recompressed something a year after upload. Now the audiotrack is damaged and they won't fix it.
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