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C# Beginner Programming Series - Part 5 - Input - Unity

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In this C# beginner tutorial I show you how to program Input, using ““ to access the input manager so you can easily re-map controls on the fly when your game is built. This is a very simple C# tutorial which should help you make the most out of your input coding for all types of games. ···················································································· ● Check out my Unity Store Assets here: ● Download recent scripts:

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