The Mirage window smoke has been crucial since the launch of CS:GO, with players constantly seeking to improve it. I go through the Evolution of the Mirage Window Smoke, an 8 year process that pushed the limits of what the scene knew about creating nade lineups. “Top teams“ refer to the top 15/20 teams that played Mirage at the time specified. Credits: Stream/broadcast credit to: ESL ESEA FACEIT DreamHack SLTV ESWC 99dmg Epic Sports Events TaKeTV LOOTBET YouTube video credit to: TrilluXe - Fast Mirage Window Smoke (2014): adreN - Jump throw bind - allow or ban: Flapadiddle - Jump Throws Are Now 100% Skill Based: MrMaxim - How to Wallstrafe by CS:GO Veteran: ReDMooNTV - VNL KZ - In-depth: The wall strafe: chickengunya - How To Throw Accurate Jump Smokes (2014): HattonGames - Fastest and Easiest Mirage Window Smoke. 128 tick. [2017]: Jumpthrow script ban: Fifflaren thoughts on jumpthrow script: ESL bans jumpthrow scripts in 2016: Reddit threads: Huge smokes/flashes/mollys compendium (June 11 2014): Legal jumpthrow workaround: perfect de_mirage window smoke / no gap / short distance to mid (Oct 23 2015): The Easiest Mirage Window Smoke - (64 & 128 tick) (Feb 28 2020): Patch notes before December 2013 updates: Global Offensive&feed=steam_updates Ancient patch notes: k1to Instant Window Smokes (2020):
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