A simple scene featuring a snake plant-- all textures are procedural. In this tutorial, I discuss the difference between 'Generated' and 'UV' on the texture coordinate node (~3:55), Node Displacement (~9:55), and the Wireframe Modifier (~14:40). Procedural Textures: Snake Plant: Vase: ~8:25 Soil: ~9:50 Table Top: ~17:50 Walls: ~22:22 If you liked this tutorial, please give it a thumbs up and Subscribe. If you didn’t like this tutorial, don’t worry—they’ll get better! If there’s something you would like a tutorial for, let me know! HDRI:
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