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TMNT Mutant Brotherhood - Unreal 5

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This is the renewed version of my Proof of Concept for a Teenage Mutant Ninja Turtle video game, in the gritty, grounded style of the 1990s movie, which I love so much. I did the first version of this POC a couple of years ago, using UE4. When Epic Games released UE5 and made public the City Sample project, I had the perfect excuse to work a little more on it and revamp this game demo, adding a bunch of new stuff: - The rest of the turtles - Unique attacks for all of them - A shuriken throwing system - A counterattack system - A seamless turtle switch system - An engage/disengage system for the AI turtles - Proper foot soldier 3D models - Improved enemy AI - Cinematics All of this work (modeling, texturing, rigging, animations, and coding) has been done by myself in my spare time. For this reason, please bear in mind that this will never be able to compete with products made by professional studios, which have huge teams and resources behind them. Anyway, I’m pretty happy

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