Today we Demystify the wonderful world of Texture Painting in Blender! Rock brushes used: (originally meant for sculpting, but hey they get the job done!) Unlike Vertex painting, this method is great because the only limit is your texture resolution! These masks can also be used to do some awesome stuff like control where geometry is scattered or controlling displacement maps for some really cool results! Painting can be as finely detailed as small cracks in a surface, or as large as merging mountain textures together!
Hide player controls
Hide resume playing