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The Making of Bloodborne

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Discover Hidetaka Miyazaki's journey in creating Bloodborne. Playlist: Sources: Full GDC video: Timestamps: 00:00:00 The Game Leak 00:00:39 Project Beast Video 00:02:14 Community Reaction to Leaks 00:03:09 E3 Reveal 00:06:33 Community Reaction to Reveal 00:07:43 Gameplay Footage 00:10:09 Playstation Blog Message 00:11:28 Pushing Boundaries 00:12:11 Development 00:12:26 Dark Souls Release 00:12:56 PC Port Petition 00:14:11 Prepare to Die Edition 00:14:57 Start of Development 00:17:10 Role in the Game 00:17:35 Initiating New Work 00:18:13 Development Team 00:18:37 Building a Team 00:20:19 Pitching of Bloodborne 00:21:24 Creation of New IP 00:22:05 New Game Vs. Sequel 00:22:56 Market-Driven Approach 00:23:50 Target Audience 00:24:39 Developing for PS4 00:25:31 Development Process 00:27:22 Internal Forum 00:28:54 Lessons from Previous Games 00:29:24 Development Challenges 00:31:03 Map Design Challenges 00:32:17 Most Significant Challenges 00:33:14 Bloodborne Themes 00:34:40 Exploration of the Unknown 00:36:04 Intense Combat 00:37:12 New Online Elements 00:38:11 Gamescom 00:46:38 Game Design 00:46:41 Essence of Games 00:48:41 Designing Bosses 00:49:27 Designing Difficulty 00:50:02 Balancing the Game 00:51:40 Getting Lost 00:53:09 Philosophical Discussions 00:53:53 Seek Paleblood 00:56:02 Blood Depiction 00:57:31 Interpreting the World 00:58:54 Consequence & Accountability 01:00:45 Passionate Fanbase 01:02:23 Feedback and Reviews 01:03:49 Continuous Improvement 01:06:24 Biggest Improvement 01:07:17 Favorite Souls Game 01:08:03 Player Feats 01:09:03 Miyazaki Skills 01:09:24 Crowdfunding Games 01:11:11 For Future Game Creators 01:12:48 Inspirations 01:13:00 Victorian Era 01:13:46 Eastern Europe 01:14:43 Bram Stoker's Dracula 01:15:11 H.P. Lovecraft 01:15:52 Brotherhood of the Wolf 01:16:19 Why Victorian Theme 01:17:48 Company President 01:17:54 Acquisition of FromSoftware 01:18:35 Being President 01:19:19 Managing Time 01:20:15 Director First 01:20:55 Company Support 01:21:54 Benefits of New Role 01:22:33 Miyazaki's Office 01:23:23 Gaming Events 01:23:25 Tokyo Game Show 2014 01:27:16 Alpha Test Announced 01:27:33 Yuoh Battle Event 01:28:56 Delayed Release 01:29:53 Deadlines and Quality 01:32:00 2014 The Game Awards 01:35:17 Playstation Experience 01:44:54 Toukaichi 2015 01:45:22 Soundtrack 01:45:24 The Music of Bloodborne 01:45:59 GDC 2016 01:53:09 Ryan Amon 01:57:02 Bloodborne Suite 02:03:52 Full Suite 02:05:12 Road to Release 02:05:14 Story Trailer 02:07:50 TV Commercial 02:08:28 Completion Party 02:10:58 Cut You Down 02:12:21 Blood Exchange 02:12:45 Major Features 02:12:55 Deadlier Enemies 02:14:01 Regain Mechanic 02:14:40 Healing Mapping 02:15:30 Trick Weapons 02:16:23 Weapon Customization 02:17:42 Miyazaki's Favorite Weapon 02:18:03 Firearms 02:18:45 Chalice Dungeons 02:20:47 Blood Gems 02:21:17 Release Week 02:21:21 Reception 02:23:00 Community Events 02:23:13 London Event 02:24:35 Accolades Trailer 02:25:57 Toronto Event 02:28:11 Yoshida Plays 02:31:03 Awards 02:31:08 The Game Awards 02:33:46 BAFTA Games Awards 02:37:16 Legacy of Bloodborne Subscribe to see our upcoming videos: ►Berserk References in Demon's Souls: ►Berserk References in Dark Souls: ►Berserk References in Dark Souls II: ►Berserk References in Dark Souls III: ►Berserk References in Bloodborne: ►Berserk References in Sekiro: ►Berserk References in Elden Ring: ►25 More Berserk References in Souls Games: ►10 Hidden References in Souls Games: ►The Rise of Hidetaka Miyazaki: ►The Making of Demon's Souls: ►The Making of Dark Souls: ►The Making of Dark Souls II: ►The Making of Bloodborne: ►The Making of Dark Souls III: ►The Making of Sekiro: ►The Making of Elden Ring

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