Who likes patterns, is all about procedural systems, loves world-building, and has a not-so-secret obsession with hexagons? I know I do, and that’s what has led me to build HEXAGONA in the first place. If you do too, we’re friends already and you should also come to my workshop where I will be breaking down this project. HEXAGONA is a hexagon-tiled procedural board generator, developed in Houdini, which can be used in different game engines. For this workshop, I will be presenting my approach to developing it, breaking problems into smaller ones, math and geometrical puzzles, and the beauty of finding patterns. All that while actually building a lite version of it with the core mechanics and key features. Christos Stavridis is a Technical Artist at SideFX as part of the Labs team. He has a master’s degree in audiovisual arts, work experience in education, production, and talking about himself in the third person. He brands himself as an Apprentice of Dark Arts and that is one more reason no one takes h
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