The Prince of Persia reboot prototype that was transformed in Assassin's Creed. Wikipedia: After completing Prince of Persia: The Sands of Time near the end of 2003, Patrice Désilets was instructed to begin work on the next Prince of Persia game, with plans for it to release on the seventh-generation consoles. However, at that time, neither Microsoft nor Sony had revealed what their next consoles would be. The initial development of the game from January 2004 was aimed as a PlayStation 2 title, following the same linear approach that The Sands of Time had taken. However, as more information came in about the capabilities of the next-generation consoles by September 2004, Désilets' team considered expanding the Prince of Persia acrobatic gameplay into an open world which would be feasible on the newer systems. Désilets wanted to move away from the lead character being a prince simply waiting for his reign to start, but a character that wanted to strive to be a king. He came upon one of his university books r
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