Do you think hubworlds are boring? That they're some sort of throwback level design artifact? Well have you considered that they've actually got a very important job to do? Join The Architect as they uncover what being a hub is all about, using Dark Souls' Firelink Shrine to do it. Video Script: Support me on Patreon!: Follow me on the Twittersphere!: You Saw: Mass Effect 3 (2012) The Legend of Zelda: Breath of the Wild (2016) Bloodborne (2015) Monster Hunter: World (2018) Deus Ex: mankind Divided (2016) Maplestory 2 (2018) Shovel Knight (2014) Dark Souls (2011) A hat In Time (2017) Super Mario 64 (1996) Super Mario Sunshine (2002) Metroid Prime Trilogy (2009) World of Warcraft: Battle For Azeroth (2018) Wandersong (2018) Yooka Laylee (2017) Deep Rock Galactic (To Be Released) Wolfenstein The New Order (2014) DOOM (2016) Donkey Kong:
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