In this GDC 2012 talk, QWOP creator Bennett Foddy tells the story of how he accidentily stumbled into making a browser-based indie game that would become a worldwide phenomenon. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks fr
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