It's not an either/or decision. Learn what makes C and Blueprints different, what they have in common, and how to use them together effectively. We'll also learn a thing or two about performance optimization and some basic software design concepts. Read the article version: 00:00 - Introduction 01:29 - Common Ground 02:18 - Design Concepts: High-Level vs. Low-Level 03:10 - Design Example: Weapon System 04:44 - Design Concepts: Scripting vs. Programming 06:44 - C and BP as Programming and Scripting Languages 08:54 - Video Scope: Where C and BP Overlap 09:52 - Performance: How C and BP Are Compiled 10:48 - Performance: Comparing Compiled C and BP 15:23 - Performance: Conclusions and Profiling 17:35 - Project Organization: Class Design 18:54 - Design Concepts: Types and Dependencies 20:33 - Project Organization: C Modules 23:05 - Project Organization: BP-to-C Dependencies 24:36 - Design E
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