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Easy Modular Buildings with Geometry Nodes in Blender

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More info available on This is an updated tutorial for creating modular-based buildings and even whole cities with Geometry Nodes in Blender. Similar to Bjarke Ingels Architecture or BIG Architects, the voxel-like 3-dimensional grid is used to place modules. within specific shapes. This method is really useful for creating cities that look realistic, where each building can have both a different mass and different modules. 👉 Discord Community: *Courses, 3d assets, & patreon* UH Studio Academy Home (courses, etc) - Patreon (BTS, 3d files and more) - Gumroad (3d assets) - **Socials & Merch** Instragram - Linkedin - Twitter - TikTok - @dimitarsp Merch (cool tees & more) - Chapters 00:00 - Start 00:21 - create 3d grid 01:56 - filter grid points only inside of masses 03:07 - instance modules on filtered grid points 03:27 - rotate modules 06:11 - rotation snaps 06:37 - better rotation #blenderarchitecture #geometrynodes #parametricarchitecture

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