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How to achieve high resolution in Stable Diffusion (Easy method, no outpainting/inpainting)

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Reuploaded due to missing audio Outpainting and inpainting is not needed to achieve high resolution in stable diffusion. In this example I'll use automatic1111. You will need control net, open post editor, and latent couple. It seems to be a common belief that you need to with images that are 512 pixels on at least one side and go up from there.. that is not the case. In this example I start with 2048x768 directly in txt2img and do not use high res fix and generate a 6144x2304 final image which cannot be done with high res fix. Yes its 2048 in txt2img, that's the point. If you cant render that high even with lower ram flags, then render (see below, you might be able to do it if you render low first then try high). If you want a different aspect ratio then use one. 2048x1024, 1536x768, 1024x512, 1536x512, etc. This is an option for those who can do it. If you run out out of GPU memory in the img2img step, lower the res there will increase the number of tiles not actually low

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