Initial D Street Stage PSP Gameplay Release Date: February 23, 2006 Platforms: PlayStation Portable _____________________________________________ Graphics Rendering Mode: Backend: OpenGL Mode: Buffered Rendering Simulate Block Transfer Effects: (✓) _____________________________________________ Framerate Control Frameskipping: Off Auto Frameskip: (Off) Prevent FPS From Exceeding 60 (speeds up GoW): (✓) Alternative Speed: Unlimited _____________________________________________ Features Postprocessing Shader: Off Fullscreen: (✓) _____________________________________________ Performance Rendering Resolution Auto (1:1) VSync: (✓) Mipmapping: (✓) Hardware Transform: (✓) Software Skinning: (✓) Vertex Cache: (✓) Lazy Texture Caching (speedup): off Retain Changed Textures: off Disable Slower Effects (speedup): off Spline/Bezier Curves Quality: High _______________________
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