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The True Scale of Riften: Skyrim in UNREAL ENGINE 5! 4K

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Finally we get to the city of thieves! Or, err … you know, also the respectable capital of the Rift. But let’s be honest, you were mostly here for the Thieves’ Guild. Part of an ongoing project to visualise a more realistic and lore accurate scale to Tamriel’s cities – so here’s Riften – now with sixteen times the detail! The purpose of this project was to get a large-scale concept of what a city of this size would really be like in real life, removed from gameplay, story and technical limitations. Riften was definitely my favourite city in the original game, and this adaptation might be my favourite one that I’ve made so far too… If you enjoy my content and want to help support the channel, you can buy me a coffee! Rendered out in Unreal Engine 5.4 on a 3090. Using a mix of third-party models and custom assets modelled in Blender, textured in Mixer. Nanite was used for all models and foliage; Lumen for global illumination and reflections. Please NOTE: This is a FANMADE cinematic lore visualisation for the Elder Scrolls. It is NOT a mod! Music courtesy of Epidemic Sound. Soundtrack: ‘A Long Awaited Journey’ & ‘Lights of Destination’ - Helmut Schenker. * FOLLOW ME: Instagram: @lion_towers3d Artstation: Behance: #UE5 #Skyrim #elderscrolls 0:00 – Cinematic 1:42 – First-Person Walkthrough

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