final Part 3 of a series. Walks through making a fully modeled, and textured dress in Blender. This video shows how to create a high detail sculpt and modeled stitches. These are used to make a normal map and color maps. This tutorial uses blender 2.9 and photoshop 2015. 00:00:00 Intro 00:00:51 Setup 00:03:14 Sculpt seam 00:06:44 Sculpt big wrinkle 00:12:31 Sculpt small wrinkles 00:15:52 Bottom stitching details 00:28:36 Top stitching details 00:32:35 Fix bottom stitching details 00:35:45 Fabric and flowers (Normal map with photoshop) make uv maps 00:39:35 Photoshop-combine normals 00:43:19 add fine fabric texture 00:49:02 add color for stitching 00:51:02 apply texture to meshes 00:54:18 align flowers to texture 01:01:12 convert texture to normal map 01:06:41 apply normal to mesh 01:08:18 add color map 01:10:23 bake normal map for low poly mesh 01:17:22 bake color map for low poly mesh 01:20:38 roughness map 01:22:51 fix color and normal ma
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