In this post-processing shader video for Ureal and Unity, we add rain drips to the effect we created last week - so we now have animated rain drips and rain drops on the camera lens. Here are the textures used in this video: Here's the video showing how to set up post-process effects: Here's last week's video showing how to make the rain drops: Here's the playlist of all of the post-process videos: Here's the playlist of all the videos: Shader Book Recommendations ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.
Hide player controls
Hide resume playing