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Blender : Filling a Volume with Roots using the Shortest Edge Path Node

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In this video, we will take a look at a way to make volumetric roots (veins, nerves, whatever) inside of a solid mesh. We will create something I call an edge lattice and a technique I used in another recent video. Distribute Points in Mesh: This one gets a little in the weeds, but I hope I didn't make it too confusing. If you want to support the channel, swing by my Gumroad page and leave me a tip on a download. My Gumroad Store: My Twitter:

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