This tutorial will show you how you can rig a robot arm in Cinema 4D for Control Rig in Unreal Engine. This rigging method focuses on using hierarchy, instead of binding a mesh with weights. This video will cover how to setup your meshes in Cinema 4D and then export them for Unreal Engine. We will then get into how you can set this model up in Control Rig, so that it is ready to animate in Sequencer. 00:00 - Introduction 00:33 - c4d rig 06:46 - c4d IK testing 08:14 - ue model setup 10:36 - control rig setup 15:43 - IK setup 18:11 - primary axis 19:35 - pole vector 20:16 - secondary axis 21:33 - rig troubleshooting 26:10 - animate in Sequencer
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