Development of the Nintendo 64 began in 1993 in partnership with Silicon Graphics, using the codename Project Reality, then a test model and arcade platform called Ultra 64, but was its final design specifications anything close to what we were promised? Did Nintendo lie to us about the hardware? In this episode we take a closer look at one of the most interesting stories of game console development. ► Support the Channel - Sources/Credits: :// :// GRAPHICS UNVEILS 'REALITY IMMERSION TECHNOLOGY' FOR Social Media Links : ► Twitter : ► Threads : ► Facebook : ► IG : ► BandCamp : #Nintendo64 #Ultra64 #ProjectReality
Hide player controls
Hide resume playing