🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео принадлежит каналу «Zyger» (@ZygerGFX). Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: ➤Checkout GameMaker 👉 I Made a Physics Engine in Scratch. Scratch is a 2D platform intended for kids to make games. But today I decided to try and stretch the limits of the game engine and create an actual physics engine inside of it. This meant I had to figure out how to add my own rigidbodies, collisions, acceleration, friction thrust and more. But here’s the catch... I only gave myself 1 hour ! ➤My Links: Discord: Instagram: Twitch: Twitter: Patreon: ➤ My Other Videos Scratch Graphics Engine - Graphics Engine - Graphics Engine (again) - Voxel Engine - Physics Engine - ➤Ignore: In this video, I take on the challenge of building a fully custom physics engine inside Scratch—without using any pre-made assets or cheats! I started from scratch (pun intended) and developed my own acceleration and friction system for a cube. This meant that the cube could speed up and friction would slow it down. But I didn’t stop there! I implemented actual collisions in scratch. Which maybe doesn’t sound impressive but I never used to think this was possible. I added 2 different collision resolutions. One where the object simply stops and cant go through a wall. And another one where the cube bounces back. One of the coolest features I added was an infinitely bouncing cube inside of an enclosed level. Doesn’t sound to impressive but honestly it just looks really cool and is satisfying. If you’re interested in how I built all of this within Scratch or want to learn more about creating custom physics engines, this video is for you! Don’t forget to like, share, and subscribe for more creative coding content. #scratch #gameengine #gamedev #zyger
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