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Sculpting a Stylized Villain in Zbrush - Part 2/3 - Xploding Cube

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Continuing our 'Stylized Villain' series, where we left off in Part 01, we will begin modeling the clothes, with the Zmodeler brush, and other lo-poly tools in Zbrush, while still improving the main character model. This timelapsed video will demonstrate simple modeling solutions to challenging objects, like the character's shirt and collar, jacket with collar and coattails, and top hat. This video is unedited, and continues directly from part 01, cutting nothing out. So join us and let's carry on with our evil antagonist. Mwa-ha-ha 😝. If you missed Part 01, check it out here: follow @Xploding Cube on instagram artstation

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